Friday, October 8, 2010

84b: Fallen

Talsil 19th - 23rd
making safe Barovia

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Experience: 2733 xp each (62,406 total)
Barovia United, 4000
+ retaining Ashlyn's support
+ retaining Angelique's support
+ gaining the Children's support
- losing Ireena's support
The Fall of Zarephath, 3600
+ bloodless victory
Curing the Old Curse, 600


New NPCs
Brother Longeas: Once an unreasonable elven Child of Light, the exposure of Zarephath's evil softened and humbled his demeanor. He named Isabella redeemed in the eyes of the Children of Light and promised to speak on Barovia's behalf to his brothers and sisters. An Etherian ally.

Returning NPCs
Sister Gertruda: Once the priestess of the Barovian chapel of Kalinda, she heeded the call of the Children of Light and made the journey to the top of the Balinoks to help guard the Sunsword. However the village girl retained her reasonable and understanding nature, helping bring about the fall of Zarephath by providing proper witnesses. She's poised to take the reins of the Barovian Children in the wake of Zarephath's fall, and agreed on reaching a compromise regarding Etherian presence at the temple.

Completed Quests
The Old Curse: Without Zarephath to stoke the Sunsword's flame, the Old Curse fades and vampires no longer fear the artificial day.

Proof: Sufficient proof of their templar's treachery was laid before the Children, hidden in the woods during Renato and Isabella's exposing farce. Zarephath has been tarnished by his own deeds and destructive devotion, and subsequently cast into Hell.

Suffer the Children: The grateful Children, even staunch naysayers, have seen the light of reason and now work together with Barovian leaders on a compromise. Sister Gertruda now looks to head the Barovian sect of the Children in whatever form they may end up in.

Next Session (Saspish Nights)
85b: The party infiltrates the grim, sprawling capital of Saspien, where each of them is wanted by one faction or another, intent on foiling a suspected coup of the vampiric royal house, destroying the Ordo Templi Nox, and uncovering who was responsible for Lady Giovanna Savrano's murder. Lofty goals, even for The Dark Three, in a city that devours the strong and weak with impunity. Politics, magic, muscle and faith must be exerted in ways the vampires could never have imagined in order to survive the coming months.

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