Saturday, January 22, 2011

97a: Sting

Biosh 4th
danger ahead

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Experience: 1867 xp (85,014 total)
The Lost Party unlocked, 1600
Storm of Stingers hazard, 6400
RP Bonus, 3200


Treasure: Amidst the millions of dead bugs and soft, rotted wood, the party uncovered in their search for a trail the following items on the moldering corpses of past victims: Potion of Vigor (level 19) x 3, Elixir of Reflex (level 18) and Sliver of Salvation (level 17) x 2

Coin: - 400gp (Tyvis, Eagle's Flight ritual); 1547 pp, 889 gp, 2434 sp, 9836 cp (amidst the coin purses of dead travelers mixed in with the rot)

Loot: - pair of faerie wings (Tyvis, Eagle's Flight ritual), fox-fur pendant (Narra, given by Tyvis)

Returning NPCs
Priestess Nalua (missing): The high priestess of Tez in Eglantine's summer palace whose love of her city and her people was inflamed during the passionate storm (instead of her sexual desires). She boldly struck out with a guide and two sisters to end the threat of The Great Gnaw. The elfin sidhe was first met two days prior, promising a guide and supplies for the Savior's journey into the Feydark.

Sisters of Tez (missing): Dryad twins and faithful to the New Goddess of nature, Coura and Leyra joined Priestess Nalua on her quest to still Nidhogg. They were first seen among the laughing clergy during Dewdrop's bucket-on-head debacle.

New Hooks
The Elder Grove: During the flight to Nidhogg's ulcerous lair, the party spotted two other Elder Trees standing in the sprawled lands of Annwn. One was a steely, gray oak larger than Eglantine's silver yew, robbed of all its leaves and surrounded by the fires of autumn foliage. The second grew gnarled to the south, a mountainous black wormwood with bloody leaves, stewing in a wide, misty bog. Are there cities, or even courts, established in their roots? What relation have they to Glasir, the Summer Court and Prince Arinew?

The Lost Party: An impatient Priestess Nalua, the Savior's intended guide and two of the most promising Sisters of Tez have gone on ahead to fulfill Arinew's destiny in the depths of Nidhogg's lair. Thanks to the swiftness of Tyvis's summoned eagles, their certain deaths may just have been avoided. Search the crawling caverns of rotten roots and collect the missing four.

Developing Quests
The Great Gnaw: The storm of biting, stinging bugs directed by some malignant will, the continuous visions of gruesome grotesqueness Narra suffers, and the hundreds of worm holes dug into the rotten roots suggests Nidhogg and its brood are of the insect varieties and maybe even possessed of psionics. Could Nidhogg be a Voidborn Yith? What might cause such a monster to stir after all these years of dormancy?

Next Session
98a: The Saviors steal themselves for gross and testing sights, smells, sounds and textures as they brave the slimy filth of Nidhogg's lair in search of the Eglantians and Malice Striker's head.

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